Posted at: 22 May
Staff System Software Engineer, RTL-to-GDS Flow Platform
Company
NVIDIA Corporation is a Santa Clara-based technology company specializing in designing GPUs and AI solutions for gaming, professional visualization, and cloud services, operating in both B2B and B2C markets globally.
Remote Hiring Policy:
NVIDIA supports flexible remote work arrangements and hires from various regions globally, including the Americas, Europe, Asia, and the Middle East, with roles that may require collaboration across time zones.
Job Type
Full-time
Allowed Applicant Locations
United States
Salary
$184,000 to $287,500 per year
Job Description
The VLSI Productivity and Infrastructure team supports 1000+ chip design engineers with strong automation and workflows necessary to create world-changing silicon. We are building the next generation of production semiconductor design-flow infrastructure: a control-plane-driven RTL-to-GDS platform that turns design intent, configuration, generated collateral, EDA tool execution, distributed jobs, validation checks, and shared project state into observable, repeatable implementation workflows.This role is for a senior flow/platform engineer who can work across synthesis, physical design, timing, signoff, ECO, and hierarchical execution. If you can envision and evolve legacy Tcl/Make/Perl/YAML infrastructure into a cleaner, more structured system while keeping active projects running, this role is for you!What You'll Be Doing:Build and modernize production RTL-to-GDS flow infrastructure across synthesis, place-and-route, timing, signoff, ECO, and handoff workflowsExtend YAML/configuration systems to model workflow intent, stage contracts, validation markers, generated artifacts, override order, and backward-compatible project behaviorImprove Make, Perl, Tcl, Python, and related launch infrastructure for generated runsets, EDA tool setup, distributed execution, status tracking, and failure diagnosisBuild faster prelaunch and in-run checks for missing inputs, stale generated files, invalid hooks, broken environment setup, bad constraints, and inconsistent design stateDevelop job-control and observability capabilities for hierarchical and internally launched workflows, including parent-child job attachment, logs, provenance, and structured statusPartner with design and CAD users to debug failures across EDA tools, Linux environments, shared filesystems, schedulers, generated collateral, and configuration layersWhat We Need To See:B.S. or M.S. in CS, EE, CE, or equivalent experience12+ years building, modernizing, or operating production EDA, VLSI CAD, RTL-to-GDS, physical design, or large engineering workflow systemsStrong hands-on experience with RTL-to-GDS or implementation flows, including setup, generated collateral, tool launch, checks, timing/signoff handoff, and debug workflowsStrong Tcl and Make experience in real EDA automation environments, plus practical software engineering skill in Python, Perl, Go, or C++Ability to reason about layered configuration, includes, overrides, variable expansion, generated outputs, validation state, and compatibility with older projectsExcellent Linux debugging fundamentals and a track record of improving legacy production systems without breaking active usersWays To Stand Out From The Crowd:Background with production flows using commercial synthesis, place-and-route, timing, extraction, DRC/LVS, power, or signoff toolsExperience designing workflow engines, runset generators, configuration systems, template-driven automation, or job-control infrastructureBackground with distributed schedulers and shared compute environments such as LSF, Slurm, Grid Engine, or similar systemsExperience with NFS-heavy shared filesystems, stale state, partial writes, generated input files, provenance tracking, and reproducibility issuesExperience building structured checks, validation markers, data-fidelity tracking, dependency tracing, observability, or better-tested legacy Tcl/Make/Perl replacementsWith competitive salaries and a generous benefits package, we are widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.You will also be eligible for equity and benefits.Applications for this job will be accepted at least until May 26, 2026.This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.