Posted at: 5 December

Software Engineering Architect - Game Security

Company

bungie

Bungie, Inc. is a Bellevue, Washington-based video game developer specializing in large-scale multiplayer online games and first-person shooters, known for franchises like Halo and Destiny, operating primarily in the B2C sector.

Remote Hiring Policy:

Bungie operates a hybrid work model, allowing remote work from Bungie-approved locations. Candidates must be located in or willing to establish residency in these approved areas, which may include various regions.

Job Type

Full-time

Allowed Applicant Locations

United States

Salary

$189,000 to $223,000 per year

Job Description

Would you like to work on worlds that bring people together, collaborating with supportive industry talent, at a company that values work-life balance and is invested in creating an inclusive workplace for every employee?  Are you serious about game security? Do you love digging into machine code?  Are you keen to protect our games from bad actors? At Bungie, we build worlds that inspire friendships, and the Product Security Team exists to keep those worlds and our players safe.

As an Engineer focused on Game Security, you will design and maintain our anti-cheat protections and detections.  As you develop expertise in these systems, you’ll be a resource for our analysts and data scientists in their hunt for malefactors.  You’ll work with various customers and stakeholders to identify current and future security needs and workable solutions. Our team is a resource for our gameplay engineers and designers, helping them ensure fair and honest gameplay.

RESPONSIBILITIES

  • Architect, develop, and maintain anti-cheat technology in our C/C++ game client(s)
  • Collaborate with data scientists and analysts to develop and improve cheat detections
  • Keep abreast of developments in the cybersecurity and OS development industries
  • Develop and maintain relationships with external security partners
  • Help come up with policies that improve our security landscape

REQUIRED SKILLS

  • C/C++ application development (optimized code, data layout, robust access patterns)
  • Low-level debugging skills (multi-threaded debugging, optimized code debugging, etc.)
  • Ability to collaborate effectively with multiple disciplines and specializations, both technical and non-technical
  • Knowledgeable about Windows APIs and Windows Kernel internals

NICE-TO-HAVE SKILLS

  • Anti-cheat or cybersecurity experience
  • Familiarity with kernel mode operation
  • C# and/or tools experience

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.

$189,000 - $223,000 USD