Posted at: 31 March

Rendering Developer

Company

CompanySperasoft

Job Type

Full-time

Allowed Applicant Locations

Europe

Job Description

ResponsibilitiesModification of existing and implementation of  new UE rendering components for PC and consolesOptimizations of rendering codeCreate clean, efficient and robust codeParticipate in the full development cycle of games starting from basic prototypes through the releaseCollaborate with other engineers as well as game designers, artists and QAAdditional responsibilities may be assigned as needed Good understanding of rendering pipelineStrong knowledge of C++Experience with UE and its rendering architectureExperience with Nanite, Lumen, VSM and good understanding of their principle of operationDeep knowledge and hands-on experience with modern graphics APIs (D3D12, Vulkan)Knowledge of Profilers and Debuggers for various platforms (PIX, Unreal Insight, RenderDoc, etc.).Good math skills (linear algebra, vector math)Degree in Computer Science and/or Mathematics or equivalent work experienceExperience in working with large code base projects (2+ years)Self-motivated person with excellent problem-solving skillsWritten and spoken EnglishWould be a benefit if you have:Knowledge of modern GPUs ArchitecturesExperience with consoles development Working with an international team of world-class professionals on exciting and challenging projects Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events Medical Care package  Sensibly flexible working hours  Breakfasts, snacks and fruits available during the day, tea and coffee machines