Posted at: 17 April
System Software Engineer - GPU and SOC
Company
NVIDIA Corporation is a Santa Clara-based technology company specializing in designing GPUs and AI solutions for gaming, professional visualization, and cloud services, operating in both B2B and B2C markets globally.
Remote Hiring Policy:
NVIDIA supports flexible remote work arrangements and hires from various regions globally, including the Americas, Europe, Asia, and the Middle East, with roles that may require collaboration across time zones.
Job Type
Full-time
Allowed Applicant Locations
United States
Salary
$184,000 to $356,500 per year
Job Description
NVIDIA is searching for a highly motivated, creative engineer to join the GPU Software team. As a GPU/SOC system software engineer, you will work with a team of very dedicated software and hardware engineers involving a wide variety of technologies. As someone who is hardworking and passionate about their work, you will craft and debug key aspects of our production GPU and SOC kernel drivers and embedded SW, focusing on platform performance, power savings, and robustness. You should demonstrate the ability to excel in an environment with intricate system level interactions.What your role entails:Design, implement and debug changes in the NVIDIA SW stack to take next-gen HW from design / development stage to production, with focus on kernel-mode SWYou will follow the devices all the way through the development process to datacenter systems, customer desktops, notebooks, workstations, and gaming console products that are used throughout the worldBe heavily involved in emulation, bringup, and product hardening required to build our groundbreaking productsMultiple opportunities to collaborate and communicate effectively with teams from all around the globeWhat we need to see:BS or MS degree in Computer Engineering, Computer Science, or equivalent experience8+ years of relevant software development experienceBackground in solving problems that apply to sophisticated systems deployed at scaleStrong C/C++ programming skills as well as having shown initiative in pursuing independent coding projectsFamiliarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)Strong Operating systems fundamentals with Kernel experience on Linux or Windows systemsWays to stand out from the crowd:Background and strength with system-level (SW and HW) debugging is invaluableWindows Driver Models, with WDDM or MCDM a strong plus.Familiarity with system level security conceptsExperience with system software conceptsNVIDIA is widely recognized as one of the most sought-after employers in the technology sector. NVIDIA is also an equal opportunity employer. We have some of the most forward-thinking and hardworking people in the world working here. If you're creative, passionate and self-motivated, we want to hear from you! NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services.Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.You will also be eligible for equity and benefits.Applications for this job will be accepted at least until April 21, 2026.This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.