Posted at: 10 March
Software Engineer, Assessments
Company
Roblox is a San Mateo-based gaming and entertainment platform that enables user-generated content and experiences, operating primarily as a B2C service with a global family-friendly audience.
Remote Hiring Policy:
Roblox Corporation supports a hybrid work model for certain roles, requiring onsite presence at their headquarters in San Mateo, California, on designated days. Hiring locations are not explicitly defined, allowing for potential flexibility in various regions.
Job Type
Full-time
Allowed Applicant Locations
United States
Salary
$153,120 to $196,750 per year
Job Description
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.The Assessments team builds game-based assessments on the Roblox platform which are used to evaluate cognitive skills as part of the Roblox (the company) hiring process. Learning science experts and game developers collaborate to create engaging assessments that help us identify ideal candidates from a large pool of applicants. Our goal is to give all applicants an equal opportunity and provide an unbiased, efficient, and reliable screening mechanism. Working with this team will be a great fit for you if you want to work with a mission-based team and are intrigued by the intersection of psychology, gaming and technology.
As a Software Engineer on the Assessment Tools Team, you will work in a multi-disciplinary team consisting of learning experts, game designers, UI designers, 3D artists and software engineers to architect and build game systems, backend services, features, and tools in service of assessing users' cognitive abilities. You will assist in building a library of always-on high-quality experiences that are high-stakes for Roblox applicants, ensuring that we provide them with a stable, engaging, and effective assessment.
You Will
Collaborate across many disciplines to build game-based cognitive assessments in Roblox Studio to run on the Roblox platform
Build and maintain backend systems and APIs in service of these assessments.
Mentor other engineers as well as non-technical team members
Architect and build systems and user facing features in support of building assessments
Become an expert on our technology stack and ensure we build new components and applications in a scalable and robust manner.
Work closely with live-ops and the rest of the technical team to maintain a high-stakes, always-on product
You Have
2+ years of experience working as a software engineer
BS in Computer Science or equivalent work experience
Experience with multiple programming languages across front and back end development
Bonus: Experience developing game systems and architecture
You Are
A Full Stack Software Engineer who can work across different languages and stacks
Proficient in writing readable, extensible, testable, and well documented code
A strong technical contributor that can translate requirements into scalable architecture and code
A highly collaborative team member with the ability and willingness to work across disciplines to determine what’s best for the product. Mentorship a bonus.
Curious with an interest in understanding the scientific side of cognitive assessments
Bonus: Experienced with game engines like Roblox, Unity, Unreal Engine, etc
Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time.For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.Annual Salary Range$153,120—$196,750 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.