Posted at: 12 March
Director of Engineering, Programmability
Company
Roblox is a San Mateo-based gaming and entertainment platform that enables user-generated content and experiences, operating primarily as a B2C service with a global family-friendly audience.
Remote Hiring Policy:
Roblox Corporation supports a hybrid work model for certain roles, requiring onsite presence at their headquarters in San Mateo, California, on designated days. Hiring locations are not explicitly defined, allowing for potential flexibility in various regions.
Job Type
Full-time
Allowed Applicant Locations
United States
Salary
$399,420 to $457,970 per year
Job Description
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.Director of Engineering, Programmability
About the role: As the Director of Engineering, Programmability, you will architect the core language and frameworks that power all experiences on the Roblox platform, You will lead the charge in defining the paradigm and philosophy of our creator programming languages. You will directly influence how games are made by making our Luau language faster for developers and bridging the gap between high-level language ergonomics and low-level compiler performance. Your work will touch every aspect of the engine, spanning threading, memory management, physics, and scripting, ensuring developers have an ultra-fast, multithreaded runtime.
You will:
Be a senior leader on the Engine team - influencing the direction and priorities of your teams and the broader Engine organization.
Cultivate a high-performing team by enhancing engineering practices with ideas and strategies
Define the vision by working with your team and XFN partners, and collaborating throughout the organization
Guide ownership of roadmaps, projects, problems, and outcomes throughout their entire life cycles
Participate technically through coaching, code review, technical review, and architectural guidance
You have:
8+ years in an engineering management role with a proven commitment to building teams with high psychological safety and trust.
A vision for programming languages, for games, that balances performance and developer ergonomics for a range of engineering experience and team scale.
Experience with low-level software engineering and/or game engine development, with a strong passion for C++.
The ability to drive technical strategy and make architectural decisions that balance performance, scalability, and maintainability.
Solid knowledge in low-level development, compilers, programming language tools, frameworks and highly technical integrated development environments (IDE).
Cross-functional abilities in collaborating and fostering relationships with product, data science, business stakeholders and customers.
A Bachelor’s degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.Annual Salary Range$399,420—$457,970 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.