Game Engine Engineer

thatgamecompany · full-time · posted 8 Sep

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The actual job

Game Engine Engineer

thatgamecompany

Engagement
Full-time
Posted
4 days ago

What the posting asks for

  • 5 years of experience
  • C++
  • Android ecosystem
  • Graphics API (Vulkan/OpenGL/Metal)
  • Performance analysis

Employer text

The posting, in its own words

ResponsibilitiesAnalyze and resolve complex game performance bottlenecks, optimizing CPU/GPU, memory, energy, and I/O usage across a wide spectrum of Android devicesEvaluate team workflows to identify inefficiencies, developing solutions that streamline engineering processes and proactively reduce technical debtDesign and implement robust Android performance testing metrics and automated pipelines to elevate the gameplay development experienceDiagnose and fix rendering anomalies and runtime issues, including frame-rate drops, graphical artifacts, and memory leaksCollaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on featuresRequired Skills5+ years of professional software development experience using C++Strong foundation in computer science, applied mathematics, and analytical modelingDeep understanding of the Android ecosystem and mobile game developmentExperience with multithreading, performance analysis, and code optimizationProficiency in at least one Graphics API (Vulkan, OpenGL, or Metal)Fluent in written English for professional communicationsPreferred SkillsCross-platform development experience (iOS/Windows/PlayStation/Nintendo Switch)Familiarity with Lua, or similar scripting languagesAbility to discuss or share examples of advanced C++ work (e.g., custom engines, renderers, or similar projects)