Head of Analytics

Lighthouse Games · full-time · posted 21 Sep

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The actual job

Head of Analytics

Lighthouse Games

Seniority
Executive
Top skills
Python · SQL
Engagement
Full-time
Posted
5 days ago

What the posting asks for

  • 5 years of experience
  • Game development analytics
  • Live operations experience
  • Team building and leadership
  • Strong SQL

Employer text

The posting, in its own words

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.Reporting to the Director of Live Service, you’ll build and lead analytics, including data engineering, for a new AAA IP from development through launch and into live operations. Year one is about foundations: KPIs, telemetry and playtest support through Alpha and Beta. After launch, the focus moves to live service performance and economy health. This is primarily an analytics and people leadership role.**Key Duties Include**Own the analytics strategy by defining the questions, KPIs and frameworks that support product, design and commercial decisions, then translating them into a measurement plan covering telemetry, event taxonomy and data qualityBuild and lead the analytics and data engineering team through hiring, coaching, and setting standards, ways of working and prioritiesPartner with Design, Production and UXR to set hypotheses and success criteria for features and playtests, and evaluate them through telemetry, experiments or other appropriate methods, weighing data alongside player research and design judgementLead player, product and economy analytics across progression, engagement, retention, segmentation, player journeys and economy healthAfter launch, own live service analytics (content and event performance, monitoring, forecasting and scenario planning), delivered through dashboards, reporting and self-serviceRepresent analytics across Design, Production, Engineering, Product, UXR, and with our publisher’s analytics team, aligning on definitions, reporting, and data governance and privacyRequirementsExperience taking a game or digital product through development and launch, including standing up telemetry and KPI frameworks and supporting Alpha/Beta testing. Live operations experience strongly preferred.Experience using analytics to shape game design, product or live service decisionsA track record of building or growing a team of analysts and data engineers, including hiring, coaching and setting standardsStrong, hands-on SQL, plus Python or RSolid statistical grounding: experimental design, inference, forecasting and scenario modelling, sound judgement when formal tests aren’t feasible, and the pragmatism to know when a quick answer serves the decision better than a deep oneClear communication that turns analysis into recommendations, honesty about uncertainty, and explaining trade-offs to creative and commercial partnersDesirableEconomy or monetisation analytics in a live service gameExperience working with a publisher’s analytics or data teamExperience on a AAA title, large scale live game or an online platformBenefits25 Days Holiday, plus 1 day for your birthdayStudio Shutdown between Christmas and New YearDiscretionary Bonus SchemePrivate Pension SchemePrivate HealthcareHealth and Well-Being BenefitsDental CareOptical treatmentsMental Health Support