Senior Level Designer - Mission
Ubisoft · full-time · posted 8 Sep
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The actual job
Senior Level Designer - Mission
Ubisoft
- Seniority
- Senior
- Engagement
- Full-time
- Posted
- 1 day ago
What the posting asks for
- Level design ownership
- Visual scripting
- Interconnected gameplay systems
- Pacing and flow expertise
- Player-focused mindset
Employer text
The posting, in its own words
Company DescriptionUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!Job DescriptionAs a Senior Level Designer at Ubisoft Montreal, you will take ownership of mission creation from prototype to final polish. You will work closely with narrative, artificial intelligence, realization, animation, audio, and art teams to turn creative intentions into fluid, intuitive, and memorable gameplay experiences. In this role, you will contribute to missions that rely heavily on interconnected systems, visual scripting, and narrative integration to support strong player agency and layered gameplay outcomes.What you’ll doDesign complete missions from prototype to final implementationCreate gameplay experiences that are fluid, intuitive, and player-focusedDesign missions that support player agency, narrative interconnections, and multiple gameplay outcomesDefine mission pacing, structure, objectives, and progressionBuild clean, organized, and maintainable visual scripting systems that connect gameplay, narrative, animation, audio, and artificial intelligence elementsCollaborate with cross-functional teams to ensure gameplay quality and consistencyTranslate narrative intentions into engaging playable experiencesCommunicate priorities, needs, and production follow-ups clearly across teamsSupport and mentor other members of the level design teamContribute to improving team workflows and quality standardsQualificationsWhat you bring to the teamStrong experience in level design with ownership of mission design and implementation from layout through interconnected gameplay scripting and final polishExcellent understanding of pacing, flow, player guidance, and readabilityStrong understanding of technical implementation, visual scripting, and interconnected gameplay systemsAbility to collaborate effectively with multidisciplinary teams in a complex production environmentStrong organizational skills and ability to manage multiple prioritiesAbility to communicate clearly with multidisciplinary teams in an international production environmentPlayer-focused and solution-oriented mindsetAbility to support teammates and share knowledge effectivelyWhat to send our wayYour CV highlighting relevant skills and experiencesPortfolio or project links adapted to role typeContract: PermanentWork flexibility: Office-based