Remote Design and User Experience jobs open to Croatia.
Croatia? Yes. Offer? When they say. Portfolio? Before the assignment.
What kind of work?
10 openings. None older than 30 days.
Newest first
AI Creative Producer
6 days ago3 years of experience, AI-driven, Hands-on AI video skills, Gaming background, Systems and automation expertise, Visual taste, Critical and marketing thinking, Ownership
Graphic Designer (Africa/Europe)
6 days ago3+ years Illustrator/Photoshop static design, DTC/agency experience, full-time PST hours (EST ok)
Video Editor (Africa/Europe)
6 days ago3+ years ecommerce/CPG video editing, Premiere Pro, After Effects, CPG product ads, full-time PST hours (EST OK)
Graphic Designer (Africa/Europe) (DTC)
6 days ago3+ years Illustrator/Photoshop, DTC brand mockups, agency background, full-time PST hours (EST ok)
CPT-11728 Project-Based Graphic Designer
10 days agoAdvanced Canva, branding and social media design, 10 hrs/week project, near-native English, flexible PST
Game UI Designer (Slot / Social Casino) – Remote (European Region)
12 days agoGame UI design, Social Casino experience, Functional interface design, Proficient in design tools, Familiar with Western game art styles
Senior Design Engineer
12 days agoTypeScript · React
5 years of experience, React, TypeScript, HTML, CSS, Accessibility, API design, Design system contribution, AI in design, Prototyping, Clear communication
Senior Game Designer (First-Person Adventure | Puzzle & Narrative)
13 days ago7+ years game design, shipped successful titles, puzzle and narrative design, prototyping, Unreal Engine 5 a plus
Senior 3D Generalist Artist
13 days agoUnreal Engine, Modular environments, Asset implementation, Art optimization, Team collaboration, Simulation game experience, Proactive problem solving
Economy & Balancing Game Designer - Casual HTML5 Games (remote, fulltime)
16 days ago5 years of experience, Economy design, Balancing systems, HTML5 games, Free-to-play games, Advanced spreadsheet skills, Modeling and simulation, Player motivation, Retention mechanics, LiveOps design, Benchmarking game economies