Remote Other jobs open to Japan.
Japan? Yes. $$$? When they say. Requirements? Before the essay.
8 openings. None older than 30 days.
Newest first
Game Programmer – Japan & Global Game Development
5 days agoC++, Unreal Engine, Prototyping, ECS architecture, CI/CD, Game mechanics implementation, Tooling development, Performance optimization, Collaborative communication, Technical curiosity
Major Account Manager - MEA
6 days agoSalesforce
7 years of experience, B2B sales, SaaS experience, Middle East market experience, Account planning, Prospecting tools expertise, Enterprise deal negotiation, Executive communication, Salesforce.com proficiency, Customer-centric focus, Technical product sales experience
Sr 3D Art Generalist - Driving Empire
14 days ago3 years of experience, Roblox Studio, 3D asset optimization, Mesh topology, Portfolio of Roblox environments, Adaptation to established art style, Strong communication skills
Affiliate Manager
17 days ago2 years of experience, Affiliate management, Proactive partner recruitment, End-to-end relationship ownership, Info-business knowledge, Affiliate tracking platforms
Sr Solutions Architect
18 days agoJavaScript · Python
7 years of experience, Advanced GUI development, Python, JavaScript, Network Detection and Response, Root cause analysis, Customer-facing experience, Understanding of OSI model, Application protocols knowledge, Data visualization, Automated tool development
Growth Category Lead Gaming
19 days ago4 years of experience, Category management, E-commerce experience, Analytical skills, P&L ownership, Margin optimization, Gaming market familiarity, Cross-functional project management, Influencing without authority
Project Associate
20 days agoMandarin proficiency, Cantonese learning willingness, Google Workspace proficiency, Project coordination, Strong organizational skills, Remote team management, Client communication, Attention to detail, Initiative and ownership, Interest in AI and data annotation
Game Programmer – Japan & Global Game Development
25 days agoC++, Unreal Engine, ECS architecture, CI/CD, Prototyping, Game mechanics implementation, Version control (Git), Tool development, Performance optimization, Japanese game development interest